First of all...
...I'm incredibly thankful to those of you who has given REVEREND any amount of time. The feedback it has got has been astonishing and very humbling.
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The idea was to just "make something" and that I did. If people would enjoy it was secondary. Don't get me wrong - the enjoyment of those who gave REVEREND even the slightest shot has become more important to me now. To get there though, I had to ignore anything anyone else except me said.
I trusted myself enough (with some great hesitation, of course) to let my creativity and familiarity with retro shooters to steer the project from the start. With some planning and compromise I finally got somewhere where I could say "OK - let's release this thing, and let others test it". The respons and feedback was more valuable to me at that point than it ever could have been before.
There's still some stuff to fix up (your reports have helped me a lot with that), so Reverend isn't dead yet. Far from it.
We'll see what the future holds...
/ E
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